A Week With The Enemy: iPhone 4S (Day 2)
Today wasnt a day to sit around and use the phone in real world situations, unfortunately. After taking a 4:30 a.m. wake up call, I boarded a bus at my school to Philadelphia for a crew meet, I took to the iOS App Store to entertain me for the hour and a half ride there. What I found was both disappointing, and impressive.
The disappointing was on the fault of Apple.
The iOS App Store is horrid compared to the Play Store. I felt like I was looking into the past at the pre-Android 1.6 Market that I experienced on my Cliq. I know Apple prefers to keep things simple, but this was overkill. The simplicity was almost insulting. I would choose the Play Store layout over the App Store any day.
(Android Market before the 1.6 layout change)
The impressive feeling was brought on by the developers.
The iOS platform is known to have high-quality applications and games available for download. While the application selection may not be as top-notch as Android due to the restrictions Apple puts on the software, the games are definitely something to take note of. From complex action games like Nazi Zombies, to extremely simple puzzle games like the Logo Quiz, the iOS App Store does have a fairly extensive set of games that Android does not.
All in all, my second day was bearable. Some things have been a little annoying, like the smaller screen. I also miss the ability to place widgets on my screen, or even have an app drawer so I can have the weather and battery percentages displayed prominently on the screen, and the rest of my apps just one click away.
Five days remain with the 4S, and I dont quite know if im going to make it.